BEANIE WEENIE: UNLEASHED! · TIKTOK NATIVE MINI GAME · 13+
Version 1.1 · Effective September 9, 2026. This notice applies specifically to the TikTok Native Mini Game submitted under the exact app name Beanie Weenie: Unleashed! at beaniesweenies.net.
Publisher: AkelasEnterprises, an Ontario, Canada business and the verified TikTok developer organization for this app. Support and privacy questions may be sent to akelasenterprises@hotmail.com. Do not email passwords, identity documents, payment information or other sensitive records.
Beanie Weenie: Unleashed! — TikTok Privacy Policy
1. Scope and minimum age
This policy covers Beanie Weenie: Unleashed!, the TikTok Native Mini Game published by AkelasEnterprises. It does not govern the separate public Web Edition. The TikTok listing is for players aged 13 or older where lawful. A higher minimum set by TikTok or the player's location controls.
Before the native game loads a save, it asks the player to select Under 13 (not eligible), 13–17, or 18 or older. An Under-13 selection blocks play and cannot reach gameplay or advertising. A teen selection requires an additional parent-or-guardian-permission acknowledgment. The age band, Terms choice and guardian acknowledgment remain in game memory for that open session. The game does not ask for a birth date or identity document, and this choice is not verified age assurance or verified parental consent.
2. Optional device save
After the entry choices, a player can choose equally between temporary play and saving on that device. Temporary play keeps game state in memory and does not read an older device save. Device saving uses TikTok's native local-storage interface for this game's record; it is not a cross-device account or cloud backup.
The local record can contain personal and daily bests; up to ten recent results; one paused run; Passport, trail and goal progress; shop hot dogs, owned and equipped cosmetic looks; sound, volume, motion and color preferences; reward-pass and round state; the current UTC day and completed rewarded-ad count; and a replay-protection journal holding at most 20 applied reward references. It does not contain a TikTok name, avatar, birth date, contacts, time zone or precise location. The record has no automatic expiry and remains until the player resets it or TikTok, the operating system or the device removes it.
The in-game reset replaces this native game's saved record with empty defaults and then stops further device saving for the open session. Temporary-mode reset clears only the open session. Neither action removes TikTok platform data, an earlier share, email records, or the proposed first-party pseudonymous session and reward records described below.
3. Silent login and first-party sessions
The native game uses TikTok silent login when the trusted HTTPS service is available. A short-lived one-time login code is sent to the first-party session endpoint, which exchanges it with TikTok. The server uses the returned TikTok OpenID only to create an HMAC-SHA-256 pseudonymous player key. The schema does not store the login code, raw OpenID, TikTok profile fields or provider response.
The server returns a random first-party session token to the game. The game keeps that token only in memory and clears it on teardown. The database stores only its SHA-256 hash, linked to the pseudonymous player key, with a 30-day expiry. The first-party service uses Cloudflare Workers and D1 at the trusted beaniesweenies.net domain. A failed connection does not alter saved progress or grant an advertising reward.
4. Reward integrity records and retention targets
For an eligible optional rewarded video, the proposed first-party ledger records the pseudonymous player key, a generated grant identifier, local round identifier, benefit type, fixed quantity of one entitlement, a hash of the commit token, state and timestamps. The service counts completed grant timestamps within the current UTC day to enforce a maximum of 14 completed rewarded ads per player per UTC day. This does not require location or time-zone data. An acknowledgment is added only after the matching benefit and grant reference have been durably written to the local game record. These records are for duplicate prevention, recovery and reward integrity; they are not a public score or gameplay-analytics service.
The service is configured to target expired sessions for deletion immediately; uncommitted reward reservations after one day; committed but unacknowledged grants after 90 days; acknowledged grants 30 days after acknowledgment; and inactive pseudonymous player rows after 90 days when no session or reward record remains. These periods apply only when the production service is enabled. Legal, security or dispute-preservation duties may require a different period.
5. TikTok advertising
The TikTok edition supports TikTok's native rewarded and interstitial advertising interfaces. Ads remain unavailable unless the platform, audience, privacy, provider and reward-backend checks succeed. Rewarded advertising also requires a successful first-party session, healthy device saving and reward recovery. The submitted build restricts TikTok ad eligibility to players who select 18 or older; teen play remains ad-free.
If activated after approval, rewarded video is voluntary and clearly tied to the displayed benefit. A completed provider callback is not enough by itself: the saved local choice and matching first-party receipt must also validate before a benefit is applied. Only completed ads that produce a validated benefit count toward the 14-per-UTC-day limit; failed, skipped and unavailable ads do not. At the limit, rewarded-ad controls are greyed and no further ad is requested until 00:00 UTC. Skipping, declining or an unavailable ad does not remove ordinary play or already-earned base rewards. Interstitial video is limited to natural results breaks with shared run/time spacing and is never requested during active play. The TikTok Native Edition has no banner-ad placement and no in-app purchases.
TikTok and its advertising service may process platform-account, device, network, consent, ad-delivery, interaction, measurement, fraud-prevention and diagnostic information under TikTok's own notices and controls. Final regional consent, youth treatment, ad-unit configuration and provider disclosures remain approval gates.
6. Shortcuts, revisit missions and sharing
The native Activities menu connects capability-gated, player-invoked controls to TikTok shortcut and profile-revisit features. Unsupported capabilities are not offered. The game checks TikTok's reported eligibility and cannot turn mission status into score, currency, cosmetics or another reward. No action starts automatically.
If the corresponding capability is available, a player may choose on a results screen to open TikTok's Story or direct-message sharing flow with a game title, self-reported score and score query. The game does not post automatically, does not reward sharing and does not choose recipients. TikTok and the selected recipients handle anything the player chooses to send.
7. Data the game does not request
The current game source has no public leaderboard, real-money purchase, remote gameplay analytics, player-profile fields, contact-list access, precise-location request, microphone access or camera access. It does not request a TikTok display name, avatar, phone number or birth date. TikTok may still process information needed to operate its app, login, advertising, security, shortcut, revisit and sharing services under its own privacy terms.
8. Purposes, safeguards and international processing
The limited server records are used to authenticate a pseudonymous game session, prevent duplicate rewards, recover a confirmed reward and protect service integrity. The service validates and bounds requests, uses HTTPS-only client endpoints, stores token hashes instead of raw first-party session tokens, and avoids custom gameplay analytics logging. No transmission or storage can be guaranteed perfectly secure.
TikTok and any approved hosting, database, network and email providers may process information outside Ontario or the player's country. Production processor identities, locations, contractual safeguards, regional legal bases and any required consent mechanisms must be confirmed before the relevant region is enabled.
9. Choices, deletion and privacy requests
A player can use temporary play, keep teen play ad-free, decline rewarded video and sharing, mute audio, reduce motion, stop future device saving, reset the native game record, or stop using the game. Applicable law may provide access, correction, deletion, restriction, objection, consent-withdrawal or complaint rights.
You may send a question or request to akelasenterprises@hotmail.com. We may request proportionate information to verify and locate a pseudonymous server record without exposing another player's data. There is no in-game server-deletion endpoint, and a local reset does not delete server-side records. Requests and platform reports will be handled within the periods required by applicable law and TikTok.
10. Changes and related notices
We will update this notice if the approved build, regions, processors, retention schedule, legal bases or rights procedure materially changes, and provide any legally required choice before the change takes effect. See the separate TikTok Native Terms of Use and the Web Edition Privacy Policy.